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Old Apr 17, 2006, 02:25 PM // 14:25   #21
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Undead Mesmer, I like the idea of the Charr being the mysterious force described in Beetltun's caption. I have been trying to figure that one out a bit, and I assumed it was giant's or something. Charr makes alot mroe sense, but it raises questions, especially ones relating back to comments abotu the formation and importance of Gian'ts Basin.

1) Charr hate water, so they would not have just paddled along merrily on boats across the lake. Therefore, the lake didn't exist when the Charr attacked. So what caused it to form?
I have one idea on this matter, but it does not account for the salinity. Liquifaction. Liquifaction (water comes up form underground, floods an area) ties in perfectly with that other guy's idea about a fault line thru Kryta. However, to my knowledge, liquifaction waters are right form the ground, so I don't know how the lake became salty.

2) Why is it salty?
I just had a thought. Open ur map, and look at the eastern-most Krytan lake. Notice how it is shaped an positioned to be an excellent addition to Giant's Basin. SO, perhaps they were linked at ine time, but somehow became seperated by land. Hey, here's a WILD idea: what if the Charr, hating water, actually made that land bridge across the lake to access Kryta? Just a thought. Back to what I originally wanted to say, look at the eastern lake, and now notice how south of it, towards Gates of Kryta, the land form clearly shows an old riverbed cut into the land. Theere are high ridges on either side of narrow places, perfect for water flow. This leads right down past Gates of Kryta, and looks like it could hook up with that 'S' shaped river. I know that lakes normally flow out into the sea, but this at least makes a connection to the ocean. There is another nland river from the ocean north of Fisherman's Haven, and it seems like its old conection to Giant's Basin was severed at some point, so now it hangs numbly, waiting to reconnect Giant's Basin as it exists now to the sea. Edit>>> I just went for a stroll form Lion's Arch to the lake, and realized that the swamps could support the idea that water once flowed thru that region. I noticed that the non-submerged parts had walkways visible on them, and there was evidence of knocled-down buildings everywhere. It looks to me like water swept through there very suddenly, crushing buildings, and burying old roads. We should check the lore for any mention of a long-gone town right there. Edit again>>> alot of the wreckage sems to point south, towards Lion's Arch. Soming out of the swamp, i notice a neat little wrecked building (peaceful hiding place, I shall return there) and there was debris strewn about seemingly at random. LOL, this is now so far off-topic from 'Why is it salty?', but who cares.


Onto a different matter,

I have a thought on the 'sinking' of Orr. First, was it actually literally floating on top of the ocean? If it was floating, then it would already be displacing water, so water levels wouldn't rise when it sank. If it did not actually float and was part of the ground, then water still wouldn't rise cuz its already in the water. So, unfortunately, it looks like the theory about inland flooding 'doesn't float'.

Last edited by Canadian Bacon; Apr 17, 2006 at 03:15 PM // 15:15..
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Old Apr 17, 2006, 02:31 PM // 14:31   #22
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deep, very very deep...

i dont know if im having a brain fart or if they answered this question somewhere, but where exactly was Orr before it blew up?

Last edited by Symeon; Apr 18, 2006 at 07:05 AM // 07:05.. Reason: double post
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Old Apr 17, 2006, 02:37 PM // 14:37   #23
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Originally Posted by themickman
i dont know if im having a brain fart or if they answered this question somewhere, but where exactly was Orr before it blew up?
Orr was (is) the shattered peninsula just east of Ring of Fire islands.
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Old Apr 17, 2006, 02:51 PM // 14:51   #24
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Originally Posted by Thrawn Foxheed
Verata does not join forces with Galrath afaik, as you can lead Galrath's bandits into Verata's followers and they will fight.

One thing I have wondered about is the fact that the lore booklet notes that Saul D'alessio encountering villages or communities of Mursaat deep within in the Maguuma. Has anyone actually found anything relating to societies of Mursaat in the jungle?

On to some random speculation, Galrath seems to be White Mantle, judging from his attire, maybe he opposed the Mursaat and was exiled from their order? Maybe that is why perhaps that he is accompanied by his Bandits and not by White Mantle.

In the Villainy of Galrath, we venture out to Kessex Peak, where the mysterious Wizard's Tower lies. The quest description describes that there are hidden secrets within the Wizard's Tower. I'm thinking that perhaps Galrath knew what was inside and could be used against the Mursaat.

I don't think that made much sense but whatever lol :P
That might also be the thing that attracted Verata there because he whas babling about ultimate power and such when you encounter him in the shiverpeaks...

On another note it did make sense ^^ and i came to know that minotaurs life in herds and are most of the time leaded by a herdleader :P or just a high lvl minotaur (the forest minotaurs live that way)
The shiverpeak minos live the same but the elonian type of minotaurs life in groups of 3-8 of them most of the time not leaded by a alpha male.

Last edited by The undead Mesmer; Apr 17, 2006 at 03:00 PM // 15:00..
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Old Apr 17, 2006, 03:06 PM // 15:06   #25
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Here's something i have been researching lately:

The Wizard's Tower. It floats majestically in the air, presumabely captutred by Galrath, right off of Kessex Peak. Where did this tower come from? The architecture doesn't match anything I have seen before. My guess is that this is the old style of Kryta, before the White Mantle razed the buildings and built their own. Also, I checked, it isn't the same one that appears in Pre-Searing (speaking of which, where did that one go? lol) There should be a big hole in the ground where Galrath lifted this thing from, cuz you can see that the tower took its piece of ground along for the ride.
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Old Apr 17, 2006, 04:07 PM // 16:07   #26
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Quote:
Originally Posted by The undead Mesmer
That might also be the thing that attracted Verata there because he whas babling about ultimate power and such when you encounter him in the shiverpeaks...
Ultimate Power eh? Read on...

Quote:
Originally Posted by Thrawn Foxheed
In the Villainy of Galrath, we venture out to Kessex Peak, where the mysterious Wizard's Tower lies. The quest description describes that there are hidden secrets within the Wizard's Tower. I'm thinking that perhaps Galrath knew what was inside and could be used against the Mursaat.
The Lich fulfills the Flameseeker Prophecies and gains the "Ultimate Power" (Titans.) Could Verata have been looking for Flameseeker text? Could the Mantle (Galrath) have been trying to destroy the Flameseeker text in hope of preventing the destruction of the Mursaat? Sounds possible to me!

Another question that probably isnt right due to the differences in the looks of the towers: Could the Elementialist (Azure) have been guarding it in Pre-Searing for any known reason (or are the towers completely different?)
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Old Apr 17, 2006, 05:51 PM // 17:51   #27
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Update to my previous post about waterways:

I just explored CSoundrels Rise, and there are shipwrecks everywhere, so no doubt it was once a waterway of some sort. The ships are all crashed as though they were floating, and suddenly all the water left right form under them. This is truly perplexing. The only problem is that there is a bout a 200ft cliff down to the water. That isn't consistent.

Last edited by Canadian Bacon; Apr 17, 2006 at 05:58 PM // 17:58..
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Old Apr 17, 2006, 08:35 PM // 20:35   #28
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What weather patterns could cause Tyria to be coldest in the middle, and not on the top and bottom like Earth?
I think its because the moutains are so high its just cold. Its the only explanation because no matter witch way you possion the axis on a globe or such it would be impossible to have the middle cold and the rest warm.

Quote:
I just explored CSoundrels Rise, and there are shipwrecks everywhere, so no doubt it was once a waterway of some sort. The ships are all crashed as though they were floating, and suddenly all the water left right form under them. This is truly perplexing. The only problem is that there is a bout a 200ft cliff down to the water. That isn't consistent.
The lake that you guys were taking about that was formed mabey to keep the charr out of kryta may have been feed by that river.


One more thing i noticed is in some places in kryta (LA is best place to be) you can see these to giant towers that look like citys. These are never in the story line but for tyrias technoligy it looks pretty hard to build even for today.

Last edited by anubis_master; Apr 17, 2006 at 08:50 PM // 20:50..
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Old Apr 17, 2006, 09:27 PM // 21:27   #29
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Quote:
Originally Posted by Canadian Bacon
Or was (is) the shattered peninsula just east of Ring of Fire islands.
i thought orr extended more into the sea of sorrows?
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Old Apr 17, 2006, 10:39 PM // 22:39   #30
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Quote:
Originally Posted by anubis_master
I think its because the moutains are so high its just cold. Its the only explanation because no matter witch way you possion the axis on a globe or such it would be impossible to have the middle cold and the rest warm.


The lake that you guys were taking about that was formed mabey to keep the charr out of kryta may have been feed by that river.


One more thing i noticed is in some places in kryta (LA is best place to be) you can see these to giant towers that look like citys. These are never in the story line but for tyrias technoligy it looks pretty hard to build even for today.
their floating..OOoooooOo...

Oh and u guys are making my head hurt >_<
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Old Apr 17, 2006, 10:52 PM // 22:52   #31
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Originally Posted by lifesux006
their floating..OOoooooOo...
there not floating.
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Old Apr 17, 2006, 11:26 PM // 23:26   #32
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Ya, they are clearly grounded quite nicely.
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Old Apr 18, 2006, 09:33 AM // 09:33   #33
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Any of you ever wonder where all those little buildings going into the ground in Majesty's Rest lead to?

Also,how is it a few meteorites landing here and there in Ascalon scorched the entire landscape? Not to mention I don't remember the Charr being afraid of water being mentioned in the Lore about them.

Btw,that bridge that links Ascalon and the Desert would explain how the Charr got to the Desert! Only thing I don't understand is,why don't we see any Charr camps in the Desert or remains of camps?

They couldn't have just kept running and running,they would have had to stop and rest I would imagine.

Last edited by Gmr Leon; Apr 18, 2006 at 10:37 AM // 10:37..
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Old Apr 18, 2006, 03:28 PM // 15:28   #34
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Time for more random speculation. Regarding how the Charr got to Orr, I believe that upon coming to the mountain range seperating the Crystal Desert from Ascalon, the Charr dug their way underground or found existing tunnels leading from Ascalon - Crystal desert.

It would certainly explain a number of these entrances to tunnels that are found throughout the desert.



On another note, could it be that the Mursaat had forced the Druids out of their colonies in the Maguuma? Perhaps prior to learning of The Searing, the Mursaat had found out that the Titans had been at work?
The Titans are supposedly worshipped by the Charr and they probably gave them the power to trigger the Searing.

The Searing might have alerted the Mursaat to the prescence of Titans in Ascalon and they may have sent scouts into the Maguuma to investigate.
The Druids currently living in the Maguuma at the time could have been forced out by the Mursaat or they could have left hundreds of years before, who knows.

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Old Apr 18, 2006, 04:14 PM // 16:14   #35
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A few things to say.

We have to remember that now with the introduction of Cantha, Tyria is not the whole world but more of a continent, therefore we don't know its location on a globe (if it is a globe) so the temperature of the shiverpeaks can not be pinned on whether its a pole or not. But ther height would explain their coldness such as in the alps or himalayas.

Another thing about the location of water. From what I understand Great Britain is basically playing see-saw at the moment. During the Ice Age huge glaciers in the north caused a great weight on that end, however in the south such as portsmouth there were no glaciers. The Ice in the north was so heavy it caused Scotland to sink into the water, however now the ice is gone and Scotland is rising and gaining land whilst in Portsmouth the solent is flooding. At quite a rate too, there is evidence of a dead forest halfway out into the sea and many roman buildings have been found off the coastline.

So this leads to two theories, Could there have been an Ice Age causing various climate variations and landscape formations, but more importantly what effect could ORR have had.

Imagine a whole country just getting blown into oblivion, if one day Germany disappeared it must have a profound effect on the rest of europe. Orr may have been causing a lot of weight and pressure on the continent in the south, however ORR goes bye bye and suddenly that weight is relieved, like a seesaw Kryta is know heavier, that means its sinks, water rises, you have your lakes. Now as for the salt, in England there are also I believe large underground deposits of salts and salt mines are common. The salt is caused by underground rivers and caverns and such, the Catacombs prove that there were certainly underground caverns, could it not be possible that Kryta with all the volcanic activity also had underground rivers or such and possibly ones that connceted to the ocean causing underground reserves of salt water that surfaced when Kryta and the Magumma sank.
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Old Apr 18, 2006, 08:04 PM // 20:04   #36
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Quote:
Originally Posted by Thrawn Foxheed
Time for more random speculation. Regarding how the Charr got to Orr, I believe that upon coming to the mountain range seperating the Crystal Desert from Ascalon, the Charr dug their way underground or found existing tunnels leading from Ascalon - Crystal desert.

It would certainly explain a number of these entrances to tunnels that are found throughout the desert.

Or maybe Forgotten's home (Just a guess). The only thing I try to find is: if Charr reached the Kingdom of Orr, why we can't seen any trace of them in the desert? I mean, they're nomad and they alway bring The Flame Jars (and some Flame Bringer/Keeper) for the Favor of Gods (Titans) during their journey. I know the pedestral southeast in the desert where the statue is... err.... was but that brings me to the human colony history in the desert. It looks like the same pedestral during Altea Ashes quest.

I will try to dig more on this subject.

BTW, I wonder if the guy who created the Wizard Tower is the same who discovered Hall of Heroes? Just to think.
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Old Apr 18, 2006, 08:12 PM // 20:12   #37
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Pretty good thinking there. i like the ideas.
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Old Apr 18, 2006, 09:03 PM // 21:03   #38
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Quote:
Originally Posted by Francis Demeules
BTW, I wonder if the guy who created the Wizard Tower is the same who discovered Hall of Heroes? Just to think.
You mean Lord Odran? Also,what I find to be interesting is,why did the Ascalonians go over the Shiverpeaks and establish Kryta? What caused them to decide to leave their home and go there?

Not to mention would there not be a colony at Orr then it become an indepedent nation?

898 AE Great Northern Wall is erected,is that when the Charr first started attacking Ascalon?


(If you tell me a good site to use to put pics on here,I will. Anubis what did you use to put that pic up?)

Last edited by Gmr Leon; Apr 18, 2006 at 09:07 PM // 21:07..
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Old Apr 18, 2006, 09:11 PM // 21:11   #39
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Time for more random speculation. Regarding how the Charr got to Orr, I believe that upon coming to the mountain range seperating the Crystal Desert from Ascalon, the Charr dug their way underground or found existing tunnels leading from Ascalon - Crystal desert.
The charr wanted to make it orr as quickly as posible they wouldnt have tryed digging through the moutain they would have gone over it.

Quote:
Originally Posted by Francis Demeules
Or maybe Forgotten's home (Just a guess). The only thing I try to find is: if Charr reached the Kingdom of Orr, why we can't seen any trace of them in the desert? I mean, they're nomad and they alway bring The Flame Jars (and some Flame Bringer/Keeper) for the Favor of Gods (Titans) during their journey. I know the pedestral southeast in the desert where the statue is... err.... was but that brings me to the human colony history in the desert. It looks like the same pedestral during Altea Ashes quest.
Maybe The magic used by Kilbrohn was ment to target the charr, if so we wouldn’t be able to find traces of the charr in the desert. The blast to kill the charr just had some side effects making it explode.

As for wether the charr are scared of water heres how I figure. The Storm caller was made for one of these three reasons or all three. To extinguish the charr flames (this may cause the charr to panic due to the fact that they pretty much worship it) another reason because they are scared of water due to there liking of fire or lastly the charr have lots of fur, getting it very wet like during rain would make the fur very heavy, this would make the charr move slower making them more venerable.
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Old Apr 18, 2006, 09:11 PM // 21:11   #40
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Time for more random speculation. Regarding how the Charr got to Orr, I believe that upon coming to the mountain range seperating the Crystal Desert from Ascalon, the Charr dug their way underground or found existing tunnels leading from Ascalon - Crystal desert.
The charr wanted to make it orr as quickly as posible they wouldnt have tryed digging through the moutain they would have gone over it.

Quote:
Originally Posted by Francis Demeules
Or maybe Forgotten's home (Just a guess). The only thing I try to find is: if Charr reached the Kingdom of Orr, why we can't seen any trace of them in the desert? I mean, they're nomad and they alway bring The Flame Jars (and some Flame Bringer/Keeper) for the Favor of Gods (Titans) during their journey. I know the pedestral southeast in the desert where the statue is... err.... was but that brings me to the human colony history in the desert. It looks like the same pedestral during Altea Ashes quest.
Maybe The magic used by Kilbrohn was ment to target the charr, if so we wouldn’t be able to find traces of the charr in the desert. The blast to kill the charr just had some side effects making it explode.

As for wether the charr are scared of water heres how I figure. The Storm caller was made for one of these three reasons or all three. To extinguish the charr flames (this may cause the charr to panic due to the fact that they pretty much worship it) another reason because they are scared of water due to there liking of fire or lastly the charr have lots of fur, getting it very wet like during rain would make the fur very heavy, this would make the charr move slower making them more vulnerable.
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